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Grade 10 · Core Mathematics · Lesson 9 of 21

Multiplying Vectors by Scalars

A Grade 10 Core Mathematics CBE lesson from the sub-strand Vectors I. In it, learners multiply a vector quantity by a positive scalar geometrically on grid paper.

Strand Measurements and GeometrySub-strand Vectors ILesson code 10CM-28-L940 minutes · 2 slides

KICD learning outcome (f)

Multiply vectors by scalars.

By the end of this lesson, learners should be able to

  1. Multiply a vector quantity by a positive scalar geometrically on grid paper.
  2. Construct resultant vectors formed by linear combinations of scaled vectors.

Key vocabulary

Scalar multiplication
The operation of multiplying a vector by a real number scalar quantity.
In scalar multiplication, multiplying vector p by 3 gives the vector 3p.
Resultant vector
The single vector obtained by combining two or more vectors together.
The resultant vector of p+p+p is equal to 3p.
Linear combination
An expression formed by multiplying vectors by scalars and adding the results.
The vector expression 3a+2b is a linear combination of a and b.

Lesson preview

Slide 1 · Multiplying a Vector by a Positive ScalarModel · 18 min
A vector p is multiplied by a scalar of three, showing three identical vectors placed head-to-tail to form the resultant vector 3p.
Figure 1: A vector p is multiplied by a scalar of three, showing three identical vectors placed head-to-tail to form the resultant vector 3p.

When a vector quantity is multiplied by a positive scalar k, its magnitude is scaled by the factor k, while its direction remains unchanged. Adding a vector to itself repeatedly, such as p+p+p, gives the resultant vector 3p. The length of 3p is three times the magnitude of p, pointing in the exact same direction as p. Use Figure 1 to see how adding a vector to itself scales its magnitude.

  • A vector quantity can be multiplied by a scalar factor to change its magnitude.
  • Multiplying a vector by a positive scalar preserves the original direction of the vector.
  • Repeatedly adding a vector to itself n times produces the scalar multiple nv.
  • The magnitude of kv is equal to k times the magnitude of v.
Worked example. Identify the magnitude of u, which is 4 cm, and its direction, which is East. Multiply the magnitude by the scalar factor 3: ∣3u∣=3×4 cm=12 cm. Keep the direction the same as u, which is East. Draw a directed line segment of length 12 cm pointing East. Answer: The magnitude of 3u is 12 cm and its direction is due East..

Check question: A vector m has a magnitude of 5 units pointing on a bearing of 045∘. What are the magnitude and direction of the vector 2.5m?

  1. Magnitude 12.5 units, bearing of 045∘
  2. Magnitude 12.5 units, bearing of 112.5∘
  3. Magnitude 7.5 units, bearing of 045∘
  4. Magnitude 5 units, bearing of 112.5∘
Show answer

Magnitude 12.5 units, bearing of 045∘. Multiplying vector m by the positive scalar 2.5 increases its magnitude to 2.5×5=12.5 units. Multiplying by a positive scalar leaves the original direction unchanged, so the bearing remains 045∘.

Slide 2 · Constructing Linear Combinations of VectorsPractice · 22 min
A coordinate grid illustrating the addition of scaled vectors 3a and 2b using the head-to-tail method to find the resultant vector.
Figure 2: A coordinate grid illustrating the addition of scaled vectors 3a and 2b using the head-to-tail method to find the resultant vector.

Teach the full lesson on the projector

This lesson, and every other Grade 1–10 CBE lesson, comes ready to project with the EAP ClassKit. It runs without electricity or internet.

  • Both slides with diagrams and class activities
  • Teacher notes, SNE adaptations and assessment checks
  • Homework and the other 20 lessons in this sub-strand

All 21 lessons in Vectors I

  1. 1Explaining Vector and Scalar QuantitiesExplain vector and scalar quantities with illustrations
  2. 2Using Vector Notations in Different WaysUse vector notations in different ways
  3. 3Representing Vectors GeometricallyRepresent vectors geometrically in different situations
  4. 4Representing Vectors Geometrically in Different SituationsRepresent vectors geometrically in different situations
  5. 5Identifying Equivalent VectorsIdentify equivalent vectors in different situations
  6. 6Equivalent VectorsIdentify equivalent vectors in different situations
  7. 7Adding Vectors GeometricallyAdd vectors in different situations
  8. 8Adding Vectors Geometrically in Different SituationsAdd vectors in different situations
  9. 9Multiplying Vectors by ScalarsMultiply vectors by scalars
  10. 10Multiplying Vectors by Scalars: Graphical Construction and Scalar RatiosMultiply vectors by scalars
  11. 11Determining Column Vectors from Coordinates and DiagramsDetermine column vectors in different situations
  12. 12Determining Column Vectors and Vector ArithmeticDetermine column vectors in different situations
  13. 13Determining Position Vectors from the OriginDetermine position vectors in different situations
  14. 14Determining Position Vectors and Calculating Vector DisplacementsDetermine position vectors in different situations
  15. 15Calculating the Magnitude of a VectorWork out magnitude of a vector in different situations
  16. 16Working Out Vector Magnitudes in Different SituationsWork out magnitude of a vector in different situations
  17. 17Determining the Midpoint of a VectorDetermine the midpoint of a vector in different situations
  18. 18Determining Vector Midpoints and Endpoint CoordinatesDetermine the midpoint of a vector in different situations
  19. 19Determining Translation Vector as a TransformationDetermine translation vector as a transformation
  20. 20Determining Translation Vectors as TransformationsDetermine translation vector as a transformation
  21. 21Appreciating Vectors in Real-Life SituationsAppreciate the use of vectors in real-life situations